FS One® - Online Store - Precision RC Flight Simulator Cart Contents
0 item(s)
Subtotal: $0.00

   

Shop Online
FS One V2 Extra Adapter Cables for V2 2nd-Player Interface for V2
Simulator
Search the Store
 
Use keywords to find the product you are looking for.
Advanced Search
Information
Additional Options

Modeling for FS One

FS One Model Viewer

To view your model like it will be seen in FS One, there are two steps:

Click on any image to see a larger version.

Step 1: Run the ModelConverter

  1. With your graphics modeling program, export your model to Wavefront .obj format with uncompressed .tga textures. This step will produce the .obj and .mtl files with your .tga textures.
    Note: The name of the graphics file should not include any spaces.
    Note: The .mtl file must include "map_Kd" references to your textures, and the .obj must include the name of the .mtl file. To check this step, open the files in any ASCII editor (e.g. we like Notepad++).

Step 2: Run the ModelConverter

  1. Obtain from FS One, the ModelConverter app. Click to run and navigate to your model folder. Select your .obj and .mtl files. Click "Convert". Use the default settings (with one tweak below).

  2. For the 'specular' values, change the 0.9 to 1.0.
  3. The ModelConverter will create the FS One .boj model file and .mtr material files that are used in the next step.

Step 3: Run the ModelViewer

  1. Obtain from FS One, the ModelViewer app.
  2. Copy the files (.boj and .mtr) to the ModelViewer/Graphics/Aircraft folder. Make a new folder for your aircraft.
  3. Click on the ModelViewer app and click load. Go to the Graphics/Aircraft/[your aircraft folder] and click on the .boj to view. Click on "Help" for more info.
  4. The Firebird example will look like this in the ModelViewer:

Step 4: Review by FS One

  1. For us to review your model during development, we will need these model files: .obj, .mtl, .boj, .mtr, and all uncompressed .tga files.